Further reflection revealed that it’s quite impractical—nearly impossible—to make a cheeseburger from scratch. Tomatoes are in season in the late summer. Lettuce is in season in spring and fall. Large mammals are slaughtered in early winter. The process of making such a burger would take nearly a year, and would inherently involve omitting some core cheeseburger ingredients. It would be wildly expensive—requiring a trio of cows—and demand many acres of land. There’s just no sense in it.
A cheeseburger cannot exist outside of a highly developed, post-agrarian society. It requires a complex interaction between a handful of vendors—in all likelihood, a couple of dozen—and the ability to ship ingredients vast distances while keeping them fresh. The cheeseburger couldn’t have existed until nearly a century ago as, indeed, it did not.
Some statistics I have gathered for a presentation I am working on.
- 53% of Facebook users play games
- 19% say they are addicted
- 69% of Facebook gamers are women
- 20% have paid money for in-game benefits
- 56 million people play daily (more than the population of England)
- 290 million people play monthly (almost as many as entire US population)
- The average time spent per month on Facebook is 421 minutes (7 hrs 1 min)
- 50% of Facebook logins are specifically for gaming
- Roughly 927 million hours per month are spent gaming on Facebook, which equals 105,878 man-years’ of gaming a month!
- Facebook usage was up 40% in 2010
- 3.5 billion pieces of content are shared each week on Facebook
- 65 million Facebook users access via mobile devices, up 100% from last year
- 96% of 18-35 year olds are on a social network 1 in 5 of those are on Twitter
- 78% of of consumers trust peer recommendations with 14% trusting advertisements
- 34% of bloggers post opinions on products and brands
- There are 70 translations of Facebook currently
- Twitter adds 300k users a day
- 25% of search results are links to user generated content
- Over 1 billion YouTube videos are served a day